![]() ![]() ![]() Unlike it's predecessor Diablo 3, armor will not only protect against physical damage but it will also mitigate elemental damage at half the % of the physical mitigation. This is what peak performance looks like. Armor will scale with item power, and Meng showed a few interesting graphs on the maths that's gone into crafting Diablo 4 armor that I highly recommend you watch the entire stream for. As in previous games, characters will have five armor slots made up of Helm, Chest, Boots, Legs and Gloves. Diablo 4 Armor Systemĭuring the stream, Meng Song, Diablo 4's lead systems designer, went into more detail about what we can expect with armor systems in the game. NVIDIA GeForce GTX 970 or AMD Radeon RX 370ĭevelopers confirmed that ray-tracing will be available after launch. NVIDIA GeForce GTX 660 or AMD Radeon R9 280 Recommended Specification (1080p res, 60fps) ![]() Minimum Requirements (1080p native res/ 720p render res, 30 fps) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |